From Session — Second Life skins since 2012

Make your own skin for Second Life.

Session Skin Studio runs in the browser. Start from a photo or from one of our Session skins, work on it on a 3D head, and the finished LeLutka EvoX skin is delivered to your avatar in-world.

Invite-only beta · demo L$10 · full skin L$100, a beta price
session.skin/studio
Session Skin Studio — a skin made from a photo, on the 3D head, with the photo beside it
Two ways to starta photo, or one of our Session skins
Live 3D headyou work on the head, not on a flat sheet
2048 px skinthe full-resolution EvoX texture
Delivered in-worldto your inventory, minutes after you press Deliver
How it works

From start to worn skin, in four steps

1

Start

Drop a front-facing photo, use the webcam, or pick one of our Session skins in the tone you want. From a photo, the studio takes you through it: line up the eyes, choose what to take from the photo, save. Even light, a closed mouth and hair off the face give the best result.

2

Make it yours

Turn the head and look at it in flat or lit light. Change the whole skin with Session tones and sliders, fix one spot with the brushes, swap in painted parts from the library. Give the skin a name.

3

Pay in-world

Pay the Session terminal in Second Life. Your studio wallet updates within seconds. A demo costs L$10, so you can check the fit first.

4

Wear it

The skin arrives in your inventory a few minutes later, as BOM layers for any EvoX head. You can also send it to someone else as a gift.

What it does

The steps we use for our own skins, in one place

Making a good skin normally takes several programs and a lot of practice. The studio has the steps we use for our own skins, and nothing else. It runs in the browser; there is nothing to install.

A Session skin from the catalogue, open in the studio on the 3D head
The start

From a photo, or from a Session skin

Your photo goes onto one of our painted Session heads, through the 3D head. You line up the eyes and choose what to take: skin, nose, mouth, brows, lids and eyes, each on its own. The result keeps the person's own colour, light and pores. A Session skin from the catalogue starts as the finished skin, ready to change.

  • Photo or webcam, on a female or a male head, light or dark
  • A photo lit from one side can be evened out, and one half can be mirrored
  • Session skins in every tone, with or without brows
  • A face from a photo takes a few minutes; a Session skin is ready at once
A finished skin on the EvoX head
The finish

The whole skin, or one spot

Session tones change the whole skin to one of our painted tones. Face, neckshade and ears always match.

  • Sliders for light, contrast, colour and saturation
  • Heal, mirror, liquify and paint brushes, on the head
  • Painted parts from the Session library: eyelids, eyebags, lips, noses, brows and eyes
  • A separate makeup layer, delivered as its own transparent PNG
The delivery

Paid and delivered inside Second Life

No card forms and no downloads. You pay the Session terminal in-world, and the studio wallet updates in seconds.

  • Demo 1K for L$10, with a watermark, to check the fit
  • Full 2K for L$100 during the beta: face and neckshade as one tattoo layer, ears as a universal layer, no watermark. The price goes up when the beta ends.
  • Gift delivery, with your name on the note
  • A failed delivery refunds itself
Where this comes from

Ten years of Session skins, as a tool.

Session has made skins for Second Life since 2012. The studio is the way we make them, turned into something you can run yourself: the same painted base skins, the same library of parts, the same steps.

Technically it is projection and colour work. A photo is projected onto the EvoX texture map through the head mesh, combined with one of our hand-painted base skins, and finished with parts that are painted by hand. What you see on the head in the studio is the skin you get.

The studio makes a custom skin possible for people who do not have the software, or the years of practice, it normally takes. Whatever you start from, the finished skin is yours.

Why we made it

Your avatar is you. For ten years we made custom skins by hand, one at a time, for the few who could pay for a week of our time. The studio puts the same work in your hands.

The catalogue

Our skins

Session skins, sold and worn in Second Life since 2012. In the studio you can start from any of them.

Bella — Session skin for EvoX
Bellafor EvoX
Zoe — Session skin for EvoX
Zoefor EvoX
Sean — Session skin for EvoX
Seanfor EvoX
Kim — Session skin for EvoX
Kimfor EvoX
Michael — Session skin for EvoX
Michaelfor EvoX
Edith — Session skin for EvoX
Edithfor EvoX

More about Session →

Make your own skin.

The studio is in closed beta, invite only. Leave your Second Life name and Angi Manners sends you an invite code by IM in Second Life. Or IM Angi yourself.

Your name is used for the invite and nothing else. If you are offline, the IM waits for your next login.