Video tutorials for each step, and a written reference below for looking things up.
The skin is only as good as its photo. A good photo is:
The From image tab takes you from a photo to a finished face in five steps. Your photo goes onto one of our painted Session heads. The head gives the skin around your face, the ears and the neckshade; the photo gives your face.
| Step | What you do |
|---|---|
| 1 · Your photo | Choose Woman or Man and light or dark skin, then drop a photo, click to choose one, or use the webcam. |
| 2 · The head | The studio picks a Session head and reads the tone from your photo. If the tone looks wrong, pick another from the row under the card. |
| 3 · Line up your photo | The photo lies half see-through over the head. Line up the eyes; nothing else has to fit yet. Drag to move, pull a corner to scale, use the top handle or the Rotation slider to turn. Line up again places it automatically once more. Level eyes matter for the next step. |
| 4 · Take from the photo | The head shows what Save will make. Change the whole face or one part; see below. |
| 5 · Done | Your face is on the skin. The brushes and sliders are open, and delivery is under the head. |
While you make a face the head stays in the front view, and the brushes and the whole-skin sliders are visible but do not react. They open when the face is saved. Start over, beside the text at the top of the panel, drops the photo and opens them again.
The whole face. Four controls at the top of step 4:
| Control | What it does |
|---|---|
| Everything from the photo | On: every part at full strength, in the photo's own colour and light. This is how a face starts. Off: the Session head's light and colour, with only the photo's detail. |
| Even the light | For a photo lit from one side. The broad light becomes the same on both halves of the face. Each side keeps its own detail; nothing is mirrored. The studio measures the photo and sets this for you, and says which side was darker. Pull it to off for the photo's own light. |
| Mirror one half | For a face half hidden or turned away: copies one half onto the other. A mirrored face loses what is uneven about it, a mole or a brow, so a lower strength keeps some of the other side. |
| Skin tone | One choice, two ways. Photo’s tone: the Session skin, the ears and the neckshade move toward the tone of your photo, as far as the Session tones go; your photo takes the rest. Session tone: the Session skin keeps its tone exactly and your face is brought to it. Either way your own colouring stays: lips, freckles, the light on your face. |
| Base lightness | With Photo’s tone: the skin, ears and neckshade a touch darker or lighter than the studio measured. |
The parts. Skin detail, Nose, Mouth, Brows, Lids and Eyes, one row each:
Below the list, always in reach: Guides shows yellow lines where the head's eyes, nostrils and lips sit. Hold to compare shows the head without your photo for as long as you hold it. Save my face takes under a minute.
The Session tab lists our skins. Pick a face, a tone, and with or without brows, then press Bake this skin. It is a finished skin from the first second, and every tool works on it. You pay at delivery, the same as for a face made from a photo.
Two light modes above the head:
| Mode | What it is |
|---|---|
| Flat | The texture carries the shading. Judge on this. What you see is the file. |
| Lit | A key light with cast shadows. For presentation only. Never judge colours here. |
Drag to turn, wheel to zoom, wheel-click to pan. The angle buttons (Front, ¾, Profile) snap to standard views. Center puts the head back without losing your zoom. Ortho switches to a parallel view without perspective, useful for comparing the two sides. Wire draws the mesh edges over the skin.
Two heads. For a woman's skin, the list at the top left of the stage lets you choose which head you look at. Session head · female 1 is halfway to the LeLutka head and is the one the studio opens on. Session head · female 2 is the older Session head; the studio uses it while you make a face from a photo. The skin is the same; only the shape under it changes. Small things, the line of the lips most of all, sit a little differently on a different head, so female 1 is closer to what you will see in Second Life.
On a LeLutka head. At the lower right of the stage there is a small picture of your skin on a real LeLutka head, as last baked. It follows the angle you have turned the Session head to. Click it for a large view with front, three-quarter and profile tabs. The picture is made on the server; the head itself never leaves it.
While you work, a stamp runs around the neck of the preview, and the preview texture is made so that it does not fit a real head. Both are there so that a skin cannot be taken out of the browser. The delivered skin is clean. Below the head you can see which parts the skin has: the face, the eyes, the ears and the neckshade.
Fine-tune: colour sliders on the skin as it is now. After a tone bake, the baked skin is the new baseline. The sliders always work from what you see.
The sliders move the whole skin: your face, the skin around it, the ears and the neckshade together. To change only how the skin around a face from a photo matches the face, use Skin tone and Base lightness while you make the face. After you have saved a face, a Session tone changes the skin and your face together.
| Slider | What it does |
|---|---|
| Darker / lighter | A gamma curve. Midtones move, highlights barely move, nothing blows out. |
| Contrast | Stretches tones around mid-grey. The extremes roll off instead of clipping. |
| Saturation | The bake can read flatter than the photo. −100 is greyscale. |
| Olive / red | Tints the skin without touching lightness. |
| Blue / golden | Cool or warm, independent of olive/red. |
Session tones switches a Session skin to one of our painted tones. This is not a colour filter: each tone is its own hand-painted skin. For a face from a photo, choose the tone while you make the face, under The head. On a saved face, a Session tone changes the skin around the face, the ears and the neckshade; the face keeps what you took from the photo. Face, neckshade and ears always leave the studio as one set, and whatever you do afterwards in Fine-tune goes to all three.
| Tool | What it does |
|---|---|
| Rotate V | Turn the head. No painting. |
| Mirror paint 1 | Paints the matching spot from the other side of the face, re-lit to fit. |
| Tone fix 2 | Evens out brightness and keeps every pore. For shadows and hot spots. |
| Detail 3 | Brings pore texture back where the bake read soft. |
| Saturation 4 | Drains or boosts colour, only where you paint. |
| Heal 5 | Hover the skin to take and press Space, then paint. The first stroke sets the distance, every stroke after keeps it, and you see the skin it takes while you paint. Classic healing, for lashes and brows too. |
| Borrow 6 | Paints another Session skin into yours. Pick a skin from the library and what to take: its freckles and pores (Detail), its colour, or both. Freckles from one skin onto any other. |
| Liquify L | Pushes the skin with a soft brush, live. |
| Paint P | Blush, contour, eyeshadow, highlight, painted into the skin. |
| Mirror half M | Covers a damaged side with the clean side. |
| Makeup K | A separate layer. Delivered as its own transparent PNG for a BOM applier, never baked into the skin. |
| Coverage C | The one mask that decides where the photo shows over the base. |
Each brush remembers its own size, edge and opacity. Ctrl+Z undoes the last change from any tool.
Some parts of a face rarely survive projection from a photo. Eyelids carry lash streaks, nostrils carry cast shadow, lips depend on the light. For those, the studio has painted parts from the Session library, the same parts we use in our own skins.
| Key | Action |
|---|---|
| V | Rotate |
| 1–6 | Mirror paint · Tone fix · Detail · Saturation · Heal · Borrow |
| P L M K C | Paint · Liquify · Mirror half · Makeup · Coverage |
| Ctrl+Z | Undo |
| Alt (hold) | Preview the brush tip at true size |
| Arrow keys | While nudging a part: move it one pixel. With Shift, five. |
| + − | While nudging a part: scale it |
| Esc | While nudging a part: let go of it |
SessionStudio Resident
the word login, get a 6-digit code, enter it once. The
code proves you own the avatar. That is the whole handshake.reset, use the code
with your new password within ten minutes. You do it yourself.
Nobody at Session ever sees your password.| Product | What arrives |
|---|---|
| Demo · L$10 | 1024 px face with a watermark on one cheek, plus a clean neckshade. Enough to judge the fit honestly. |
| Full version · L$100 during the beta | 2048 px: face and neckshade as one tattoo layer (BOM), ears as a universal layer. No watermark. The price goes up when the beta ends. |
SessionStudio Resident, usually within a minute or two.